Development

To make development a more pleasurable experience, structlog comes with the structlog.dev module.

The highlight is structlog.dev.ConsoleRenderer that offers nicely aligned and colorful (requires the colorama module installed) console output while in development:

Colorful console output by ConsoleRenderer.

To use it, just add it as a renderer to your processor chain. It will recognize logger names, log levels, time stamps, stack infos, and tracebacks as produced by structlog’s processors and render them in special ways.

structlog’s default configuration already uses ConsoleRenderer, therefore if you want nice colorful output on the console, you don’t have to do anything except installing colorama. If you want to use it along with standard library logging, we suggest the following configuration:

import structlog

structlog.configure(
    processors=[
        structlog.stdlib.add_logger_name,
        structlog.stdlib.add_log_level,
        structlog.stdlib.PositionalArgumentsFormatter(),
        structlog.processors.TimeStamper(fmt="%Y-%m-%d %H:%M.%S"),
        structlog.processors.StackInfoRenderer(),
        structlog.processors.format_exc_info,
        structlog.dev.ConsoleRenderer()  # <===
    ],
    context_class=dict,
    logger_factory=structlog.stdlib.LoggerFactory(),
    wrapper_class=structlog.stdlib.BoundLogger,
    cache_logger_on_first_use=True,
)